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Facebook’s Oculus Rift

Is 2016 The YearAR/VR Goes Mainstream?

Slides for the call click here

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When: Tuesday, January 19th, from 1:00PM-2:00PM EST
Where: Conference Call - Please email for dial in information

Please join us for a conference call featuring four thought leaders on the current state and future direction of the Virtual Reality / Augmented Reality ecosystem. Click here to get the slides for the call (on January 19th).

According to a December 22nd research report by Jefferies, 2016 is poised to be a “watershed” year with the expected launch of three VR platforms in the first half of the year (Facebook’s Oculus, Sony VR, and HTC Vive). Jefferies believes the launches will be “more successful than investors anticipate”. But even investors that believe that AR/VR is going to be the next big thing should remember Amara’s Law: “We tend to overestimate the effect of a technology in the short run and underestimate the effect in the long run”. So what does 2016 hold for the world of AR/VR? Will we see massive consumer adoption, or are predictions more hype than substance? What are the potential killer apps? What platforms are poised for success? What industries are ripe for disruption? These questions and more will be addressed by our panel of AR/VR experts.

Speaker Bios

Guy Bendov - CEO of Sidekick VR Games. Guy is an interactive entertainment serial entrepreneur with over 20 years of experience. Prior to Co-Founding Sidekick in 2010, Guy founded Double Fusion, a leader in the in-game advertising space, Cellular Magic and Click! Online, a casual games studio. In 2007, Guy founded GameIS, the Israeli games association. Sidekick VR Games is a leading cross-platform mobile VR game publisher bringing widely accessible entertainment to mobile VR. Sidekick fuels the market with a quality portfolio of successful brands and games adapted for all current mobile VR platforms such as Samsung, Oculus, Google and Merge.

Chris Fralic - Partner at First Round Capital. Chris is a Partner at First Round and is based in their New York office. Chris joined the firm in 2006 and has focused on a number of the firm’s investments in areas such as Advertising and Marketing Tech, Social/Mobile, eCommerce/Travel, Connected Devices and Gaming. Some of his exited investments include Flurry, Invite Media and Demdex, and some of the current investments he led include Warby Parker, Percolate and LiveIntent. Chris has 30 years of technology industry experience, with significant Internet business development roles since 1996. Chris was VP of Business Development at social bookmarking company through the Yahoo! acquisition. Chris was also one of the early employees and VP of Business Development at starting in 1999, and after the eBay acquisition spent six years with eBay in a variety of entertainment, business development and media roles.

Motti Kushner - CEO of AffinityAR. Motti has spent his career in various marketing, product development and business related positions in the high tech sector including his years serving as Chief Marketing & Product Officer of Telmap, VP, GM at Amdocs, AVP of Marketing for the Mobile Internet Solutions Division at Comverse and as a Director at Motorola. Established in 2013, InfinityAR develops a novel augmented reality (AR) SW engine based on powerful computer vision (CV) algorithms. InfinityAR’s technology can turn any device into a powerful content augmentation platform, using basic and affordable hardware. One of the popular use cases for InfinityAR technology are the smart glasses products. Using two camera sensors and IMU, InfinityAR SW engine turns glasses to be smart and understand the user environment.

Alon Melchner - Founder of WakingApp. Alon founded one of the first digital agencies in 1996 offering strategic and creative services with its own rich-media technologies & analytics systems. Alon has over 19 years of experience as a creative tech professional with companies including Digital Boost and Oak Interactive as Founder and CEO. Alon founded WakingApp Realities in July 2013. WakingApp’s vision is to revolutionize augmented reality and virtual reality content creation through free tools that enable the easy creation of AR/VR content that makes a user’s dreams, reality. ENTiTi, the Company’s unique drag & drop AR/VR content creation platform, is the first tool that enables the creation of interactive content (even games) without any programing skills. The innovative platform creates interactive, online, cloud based content for mobile and leading AR/VR devices and can be updated anytime/anywhere. Watch an intro video on ENTiTi by clicking here.

RSVP to to get dial in information

The content of this broadcast/ presentation does not involve the rendering of personalized investment advice and should not be construed as an offer to buy or sell, or a solicitation of any offer to buy or sell the securities mentioned herein it is for and is for informational or discussion purposes only. Nor does it reflect the adoption or endorsement of the views of the individual presenters.

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